PS2, PC, Xbox and GC were the target platforms. The gameplay was meant to designed to be kind of like Rayman 3: Not too hard to finish the game itself. The game was intended to be a reboot/retelling of Rayman, using reimagined versions of levels from the first two games, mainly the first one since it was in 2D. Dark wasn't meant to appear "in person" as he would have been portrayed "as a glitch, a corrupt part of the game" bent on taking revenge upon the video game heroes. Dark Rayman was meant to be the main antagonist of the game, Mr. The guy knows more about the supposed story of R4 which is not revealed in the podcast, but he plans to reveal it in the "nearish future". They are using Wreck It Ralph and Inside-Out as movie examples for the story description. According to the story explained (the guy has a hard time putting it to words) Rayman was supposed to be in some kind of video game hero training camp where he could interact with video game heroes from other Ubisoft games such as the Prince and Jade (what?) and these characters are being controlled by actual people in the real world which also affects their personality (what?!). "-Rayman 4 was RRR's original name, BUT this project was only one of two separate ones as in 2005 Ubisoft Montpellier was busy making the King Kong game, that's why they weren't making R4 at that time and another Rayman 4 project was being made by Phoenix Interactive Entertainment. Yes, this is most likely real.Īlthough more information about this old cancelled project will be revealed in a soon to be released podcast from Unseen64 (episode 8), some amazing people from the Rayman Pirate-Community forums (Spyroguy and Spiraldoor) have already found an insane amount of information! Get your reading glasses, get some coffee/tea/whatever liquid you prefer and take a good look at this: Here is the first ever image of the Rayman 4 prototype, which was in development at Phoenix Interactive Entertainment.
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